Right now just doing a bit of texture work on the male and female models. The base unclothed model for the female character is essentially done here in mudbox, and I'm still doing work on the male and should have that completed soon.
Friday, March 28, 2014
Friday, March 14, 2014
Assets and stuff
Stuff for the forge
An Anvil
A storage bin
A forge with coals inside
A coal shovel
A barrel with a temporary texture
Also, here is an example of what I want the animals to look like (and roughly how low they should be.) Something like a horse will likely contain quite a few more polys, but smaller animals like this cat will contain less. The cat sits at 400 tris.
Friday, March 7, 2014
Random Stuff
So I got a bit distracted from the main body of texturing I need to do this time (but I did learn quite a bit about texturing none the less) and instead did some work on side projects.
I went ahead and modeled and textured a crowbar axe
And finished the modelling of a capsule gun
It's also important to note the huge difference and massive amount of texture space I saved on the crowbar axe.
Here's the first version
And the second, which saves a huge amount of space
Now I'll complete the texture work. That's all for now.
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