Sunday, January 26, 2014

Mini-Update

Just a quick update while I'm at the Chico Game Jam. I finished the first page of the design document, and will go ahead and will put it here so that people understand the general concept of the game.

Version 1.0
(updated 1/25/2014)

1.1  Executive Summary
     Heroic Souls is a game where you take control of an adventurer in a city in a constantly changing world. Other heroes buy and sell, craft goods, and go off on their own adventures. They are able to influence the world much in the same way you can. You, the adventurer forge your own path with or without interaction with the other heroes – you can form a guild and help train aspiring students or simply go off on your own and seek treasure guarded by great monsters.

1.2  High Concept
     The high concept or premise is to create a game that seeks to entertain through the infinite possible interactions between other heroes as well as making an impact on the world through personal means.

1.3  Core Gameplay

     The core gameplay consists of the player first entering the world as their chosen race. They develop and evolve as they choose – they can either be a fighter, a mage, a thief, someone who crafts and sell goods or any combination of these. The player can choose to interact with other heroes and band together, form a guild (or join an existing one), and may live life in town making profit through various means or go off adventuring.

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